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    <description>VFX, 3D animation, live visuals, interactive installations and drone work, from the Vision For Xperiences studio desk.</description>
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    <lastBuildDate>Fri, 11 Sep 2026 15:48:30 +0000</lastBuildDate>
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      <title>Open source flips the commercial 3D software economics</title>
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      <pubDate>Fri, 11 Sep 2026 09:00:00 +0000</pubDate>
      <description>Vendor lock-in is now the top reason organizations choose free tools over licensed subscriptions, reshaping how studios pitch to clients and how they budget.</description>
      <category>blender</category><category>open-source</category><category>3d-software</category><category>production-tools</category><category>market-shift</category>
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      <title>How to pick a studio for a 3D product animation</title>
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      <pubDate>Fri, 11 Sep 2026 09:00:00 +0000</pubDate>
      <description>Current rates span from 5k to 25k per finished minute. We mapped who does what work and at what price point.</description>
      <category>3d animation</category><category>product visualization</category><category>studio selection</category><category>video production</category><category>pricing</category>
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      <title>Building real-time interactive experiences for museums and exhibitions</title>
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      <pubDate>Fri, 11 Sep 2026 09:00:00 +0000</pubDate>
      <description>A practical guide to finding the right studio for hands-on installations that respond to visitors in real time.</description>
      <category>interactive installations</category><category>museum exhibitions</category><category>real-time experiences</category><category>experience design</category><category>museums</category>
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      <title>August broke open the Gaussian splatting toolkit</title>
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      <pubDate>Fri, 11 Sep 2026 09:00:00 +0000</pubDate>
      <description>Major VFX and 3D software shipped native splat support in five days, signalling production is no longer an experiment.</description>
      <category>gaussian splatting</category><category>real-time 3d</category><category>vfx production</category><category>3d capture</category><category>rendering</category>
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