Interactive Design & Installations

ENGAGE.
CREATE.
INTERACT.

We build interactive experiences that people don't just watch — they operate. Physical consoles, real-time visuals and playable systems that turn a subject into something you can touch, explore and remember. This is the making of CYBERAWARE.

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What we do

Interactive design is where we get to combine everything we love — 3D, real-time graphics, physical builds and a bit of playful engineering — into experiences that invite people in. From art installations that nudge better habits to games that teach cyber awareness, we craft moments that blend creativity with purpose. Websites, retrofitted hardware, or entirely new interactive tools: engagement comes first.

Why it matters

People remember what they do far better than what they're told. So we teach through play. Give someone a console to operate, a threat to spot, a system to explore, and a dry subject becomes intuition they keep. Interactive design doesn't just make technology functional — it makes it memorable, and it makes learning genuinely fun.

Selected work

Projects that used interactive work.

Featured Installation — Utrecht 2026

CYBERAWARE

Our flagship interactive installation. CYBERAWARE is an immersive audiovisual experience that hands each visitor the role of a futuristic cybersecurity officer — confronting real-world digital threats through interactive surveillance gameplay and cinematic AI interfaces. Players don't read about phishing, deepfakes or rogue devices; they catch them in the act, and walk away with the instinct to recognise them in real life.

It premiered as a live installation in Utrecht in 2026 to a fantastic response — and it's now touring. CYBERAWARE is ready to be installed at events, expos, schools, festivals and corporate awareness days, with bookings open for 2026 and beyond.

Immersive Hands-on console Live cameras Educational Tours to events
The CYBERAWARE control console — a custom-modelled, fully 3D-printed surveillance panel
01 — The control console · custom-modelled & 3D-printed surveillance panel
39 sec
A device is attacked somewhere in the world roughly every 39 seconds — most victims never see it coming.
95%
of cybersecurity breaches come down to human error, not broken technology. Awareness is the strongest defence.
AI
is now weaponised — cloned voices, flawless phishing and deepfakes at scale. CYBERAWARE trains people to spot it.
A visitor operating the physical button bar on the CYBERAWARE console

A console you operate

Everything runs from a custom-modelled, fully 3D-printed control panel that visitors work by hand. Five tactile controls — mode, prev/next, movement, return, confirm — are all it takes. No manual: anyone is running the surveillance system within seconds.

Real webcams inside custom 3D-printed CCTV housings streaming live to the installation

Live feeds, real space

The surveillance feeds are real. Each camera is a webcam inside a custom 3D-printed housing, wired to a Raspberry Pi that streams straight into the installation. Switch cameras in-game and you're watching the actual room around you, live.

The full CYBERAWARE installation on its console in the exhibition space

Awareness through play

Step into the role of a security officer and learn to read the attacks hitting people every day — phishing, smishing, malicious QR codes, deepfakes, ransomware — by hunting them down through the console instead of skimming a leaflet.

The CYBERAWARE control layout — mode, prev/next, movement, return and confirm
The five-control layout — move the reticle, target the threat, confirm to neutralise it.
See the Experience

Watch the walkthrough

A full run through CYBERAWARE — step behind the console, switch between the live cameras and hunt down the threats exactly as visitors do on the floor. This is the experience, end to end.

Bring it to your space

BOOK THE
EXPERIENCE.

Whether it's CYBERAWARE touring to your event or an entirely new interactive piece built for your subject, we design installations that turn a display into a 3D space and a message into a game people actually play. Every touchpoint leaves the visitor more engaged — and more informed.